Ancestors

Toot

Written by Etienne Jacob on 2024-10-21 at 18:29

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Descendants

Written by Etienne Jacob on 2024-10-23 at 20:57

With some values that are "not well chosen" for 2 parameters you can have something like this for example.

Also, cleaning up the code and sharing it is now on my todo list.

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Written by Etienne Jacob on 2024-10-27 at 18:50

Now sharing the code after some clean up work:

https://github.com/Bleuje/processing-animations-code/blob/main/code/moorevoronoi/moorevoronoi.pde

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Written by Marty on 2024-10-21 at 18:35

@bleuje This is awesome! How did you make it?

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Written by Etienne Jacob on 2024-10-21 at 18:41

@martincrownover replacement technique on Moore curve + design with voronoi cells around points with a shader

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Written by dinozombie🌵🦇 on 2024-10-21 at 18:36

@bleuje I love this one, very satisfying, can't stop looking

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Written by dasparadoxon on 2024-10-21 at 18:42

@bleuje loving this. very deep.

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Written by jon on 2024-10-21 at 18:59

@bleuje mesmerizing, as always, kudos

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Written by Michael T. Bacon, Ph.D. on 2024-10-21 at 19:36

@bleuje

QR code not working can someone help plz

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Written by T. T. Perry on 2024-10-21 at 19:53

@bleuje I wanna call it "borborygmus"

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Written by Voltanis on 2024-10-21 at 20:07

@bleuje This is somehow very soothing and hypnotic.

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Written by Alexander Dyas on 2024-10-21 at 20:12

@bleuje you blow my mind with this stuff. I’m staring at it, stuck between two states - how is this working / wow that’s so cool. I can’t move in either direction.

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Written by Etienne Jacob on 2024-10-21 at 20:17

@alexanderdyas haha it's very nice to read that :) thanks

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Written by Antonin Roussel on 2024-10-21 at 20:52

@bleuje Dans ce quadrillage, le déplacement des cellules vides est difficile à suivre car ça va trop vite pour moi. Autant essayer de photographier un papillon de prêt, il s'envolera toujours avant d'être assez approché.

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Written by Joe Hill 🇮🇱🇵🇸🇺🇦 on 2024-10-22 at 01:26

@bleuje As cool as that is, I’d like to see the mathematical equation that explains it.

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Written by Yann Le Gall on 2024-10-22 at 01:27

@bleuje

love this one! very creative combination of techniques.

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Written by Colin Macleod on 2024-10-22 at 07:37

@bleuje Eeew - makes me feel queazy watching it! 🤢

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Written by Spokeek on 2024-10-22 at 07:57

@bleuje

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Written by coldclimate on 2024-10-23 at 06:19

@bleuje mesmerising

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Written by Chancerubbage on 2024-10-23 at 21:00

@bleuje I’m not sure exactly how it differs from the seemingly more regular repeating grid bound pattern shown earlier, but this seems more random and organic and equally as valid.

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Written by Etienne Jacob on 2024-10-23 at 21:05

@Chancerubbage I get that it's just different, but I think the first one has extra properties due to having a power of 2 for the number of holes. Also I should have it on a webpage so that I don't have to share everything and people can explore the parameters themselves if they feel like to

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Written by Andreas Freise on 2024-10-23 at 21:39

@bleuje I like that this one is slow enough to tempt one into trying to follow an individual cell around the screen.

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Written by ache on 2024-10-24 at 04:12

@gwoptics @bleuje I'm pretty sure each dot-cell follows a whole screen cycle. 👌

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Written by Lukas on 2024-10-23 at 21:59

@bleuje I absolutely love this one. I think it's so much cooler than the first one. This seems like chaos.. but not.

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Written by stephen ryner jr. 🦉 on 2024-10-27 at 20:11

@bleuje it’s so short 😲

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Written by Etienne Jacob on 2024-10-27 at 20:29

@nuthatch it's split into 3 files

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Written by slowtiger on 2024-10-24 at 09:27

@bleuje This is one of the most original in the field. Like it.

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