Toots for ylegall@genart.social account

Written by Yann Le Gall on 2025-01-26 at 03:08

[#]genuary2025 #genuary22 Day 22: "Gradients only."

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Written by Yann Le Gall on 2025-01-20 at 19:50

[#]genuary2025 #genuary19 "Op Art."

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Written by Yann Le Gall on 2025-01-20 at 01:44

[#]genuary2025 #genuary13 Day 13: "Triangles and nothing else."

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Written by Yann Le Gall on 2025-01-18 at 17:28

[#]genuary2025 #genuary14 Day 14: "Pure black and white. No gray."

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Written by Yann Le Gall on 2025-01-13 at 06:03

[#]genuary2025 #genuary10

Day 10: "only use TAU in your code"

I cheated by deriving other numbers, like int(TAU) = 6, int(sqrt(TAU)) = 2, etc.

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Written by Yann Le Gall on 2025-01-12 at 06:24

[#]genuary2025 #genuary8 Day 8: "draw one million of something".

Here are some Clifford attractors with 40 million points per frame. made with #openRNDR

@pickover

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Written by Yann Le Gall on 2025-01-08 at 03:36

[#]genuary2025 #genuary7 "Use software that is not intended to create art or images."

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Written by Yann Le Gall on 2025-01-07 at 02:26

[#]genuary2025 #genuary6 "Make a landscape using only primitive shapes."

here's one using points (and motion blur).

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Written by Yann Le Gall on 2025-01-06 at 01:46

[#]genuary2025 #genuary5 "isometric art"

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Written by Yann Le Gall on 2025-01-04 at 19:36

[#]genuary2025 #genuary4 "black on black"

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Written by Yann Le Gall on 2025-01-03 at 18:41

[#]genuary2025 #genuary3 "exactly 42 lines of code"

p5js sketch of the "chaos game"

version 1: https://editor.p5js.org/ylegall/sketches/e0cEX1LDZ

version 2: https://editor.p5js.org/ylegall/sketches/VBO5BupZA

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Written by Yann Le Gall on 2025-01-02 at 07:40

[#]genuary2025 #genuary2

"Layers upon layers upon layers."

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Written by Yann Le Gall on 2024-12-31 at 23:05

[#]genuary2025 #genuary1 Day 1: "Vertical or horizontal lines only."

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Written by Yann Le Gall on 2024-12-30 at 21:23

assembling blocks

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Written by Yann Le Gall on 2024-12-08 at 21:50

morphing slices

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Written by Yann Le Gall on 2024-12-06 at 05:10

magic snow globe

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Written by Yann Le Gall on 2024-12-02 at 20:37

fun to use uv projection to make text appear

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Written by Yann Le Gall on 2024-11-29 at 20:53

pythagorean marching tiles

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Written by Yann Le Gall on 2024-11-25 at 02:27

houdini also automatically provides a nice UI for shader parameters

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Written by Yann Le Gall on 2024-11-24 at 22:39

noise trails on logo

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