[#]genuary2025 #genuary22 Day 22: "Gradients only."
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[#]genuary2025 #genuary19 "Op Art."
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[#]genuary2025 #genuary13 Day 13: "Triangles and nothing else."
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[#]genuary2025 #genuary14 Day 14: "Pure black and white. No gray."
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[#]genuary2025 #genuary10
Day 10: "only use TAU in your code"
I cheated by deriving other numbers, like int(TAU) = 6, int(sqrt(TAU)) = 2, etc.
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[#]genuary2025 #genuary8 Day 8: "draw one million of something".
Here are some Clifford attractors with 40 million points per frame. made with #openRNDR
@pickover
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[#]genuary2025 #genuary7 "Use software that is not intended to create art or images."
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[#]genuary2025 #genuary6 "Make a landscape using only primitive shapes."
here's one using points (and motion blur).
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[#]genuary2025 #genuary5 "isometric art"
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[#]genuary2025 #genuary4 "black on black"
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[#]genuary2025 #genuary3 "exactly 42 lines of code"
p5js sketch of the "chaos game"
version 1: https://editor.p5js.org/ylegall/sketches/e0cEX1LDZ
version 2: https://editor.p5js.org/ylegall/sketches/VBO5BupZA
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[#]genuary2025 #genuary2
"Layers upon layers upon layers."
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[#]genuary2025 #genuary1 Day 1: "Vertical or horizontal lines only."
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assembling blocks
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morphing slices
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magic snow globe
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fun to use uv projection to make text appear
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pythagorean marching tiles
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houdini also automatically provides a nice UI for shader parameters
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noise trails on logo
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