Toots for martincrownover@mastodon.gamedev.place account

Written by Marty on 2025-01-24 at 19:21

Any web devs out there looking for work? I need to contract for a Shopify/Liquid job.

I will develop a wireframe and pass it on for building. The site is simple, and we'd have a few weeks to complete it after the design is approved.

This is a paid job. You would subcontract for me and would need to sign an NDA from my client. I prefer to hire in the US, but won't rule out anyone who is professional and qualified.

If this is you, please reach out! 😃

[#]fediwork #fedijob #fedihire #webdev

=> More informations about this toot | View the thread

Written by Marty on 2025-01-21 at 20:26

Me, reluctantly: Hello?

Me: Hello? Hello?

Caller: ...hello?

Me: Hello.

Other person: This is [so-and-so] from National Gas & Electric-

Me: Sorry, I'm not interested.

Caller: I haven't said what this is regarding.

Me: I already have electricity and I don't need more.

Caller: This isn't about electricity.

Me: Good bye.

Caller: But sir-

Me: Good bye. Good bye!

😵‍💫

=> More informations about this toot | View the thread

Written by Marty on 2025-01-18 at 09:57

Well, I finally finished the most recent battle pass for Overwatch 2, so I can go back to pretending like the game doesn't exist for another month, I guess. 😎

[#]games #gaming #overwatch #battlepass

=> More informations about this toot | View the thread

Written by Marty on 2025-01-17 at 01:25

I think I'm just about done with this thing. Now I want to use it to generate some mazes for Blender! 😅

[#]maze #programming #procedural

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2025-01-15 at 09:32

Well this is turning out nicely! 😄

[#]maze #procedural #programming

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2025-01-15 at 00:58

Anyone know of any (preferably, free) fonts to use for showing system controls inside of a game? 🤔

Looking for one that has the mouse buttons, keyboard keys, etc.

=> More informations about this toot | View the thread

Written by Marty on 2025-01-10 at 22:58

I should be working right now, but I can't help myself sometimes. Making programs that generate mazes is my weird on-again-off-again hobby. 😆

[#]procedural #maze #programming

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2025-01-08 at 23:24

Though I still have a few achievements to sweep up, I finally finished Dragon Age: The Veilguard last night.

What an epic game - and a nice return-to-form for BioWare. Took me about 106 hours.

I really enjoyed this one. And now I can't wait to see what Mass Effect 4 might be!

[#]xbox #gaming

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2025-01-03 at 17:52

2024 is already three days in the rearview mirror, but I wanted to do some Art VS Artist recaps... here's one for some of the Blender work I did last year!

Hoping my impromptu late-night video portrait in the middle isn't too cringey. 😆

I look pretty rough right now because I got sick AGAIN after Xmas.

[#]blender #blender3d #b3d #animation #loop #artvsartist #art #mastoart #fediart

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2025-01-03 at 00:46

The music in Dragon Age: The Veilguard is so beautiful. It's easily one of my favorite game soundtracks from 2024. 😊🎼

[#]soundtrack #gaming #music

=> More informations about this toot | View the thread

Written by Marty on 2024-12-28 at 18:44

I finally finished it! 😊

Here's a render of Snoopy's doghouse decorated for the holidays!

Really happy with how this one turned out - it's almost exactly as I envisioned it. Created and rendered in Blender 4.3, with Cycles.

[#]blender #blender3d #b3d #render #cycles #animation #loop #snoopy #art #mastoart #fediart

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2024-12-22 at 06:00

This is something I meant to do a long time ago, but I've finally uploaded that Matrix material shader I made in Blender to my website!

Get it here: https://martincrownover.com/blender-examples-tutorials/blender-shader-matrix/

[#]blender #blender3d #b3d #shader #material #matrix #opensource

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2024-12-20 at 21:14

My render of Powdered Toast Man is featured in BlenderNation's Best of Blender Artists: 2024-51.

It's always exciting to have my work featured among so many other talented people! 🤩

Check it out: https://www.blendernation.com/2024/12/20/best-of-blender-artists-2024-51/

[#]blender #blender3d #b3d #render #art #mastoart #fediart

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2024-12-16 at 16:26

Accidentally coughed into my coffee as I was taking a sip about 10 minutes ago and I'm still finding drops of it everywhere. 😆

=> More informations about this toot | View the thread

Written by Marty on 2024-12-15 at 04:34

How am I only just now finding out about motion blur in Blender via the compositor? 🤯

Sure, it's not as accurate/clean, but cutting render time down from 52 minutes per frame to less than 1 minute is wild.

You can't even see the difference in motion! 🙃

[#]blender #blender3d #b3d #compositor #animation

=> More informations about this toot | View the thread

Written by Marty on 2024-12-13 at 22:08

Here's the second render I made of the Blaster Master tank!

Same animation for the tank as before, but with a camera that moves between the front and the side, and which bounces along with the action a lot more.

[#]blender #blender3d #b3d #render #cycles #animation #loop

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2024-12-12 at 16:35

Here's the first of two final renders of this Blaster Master tank animation!

This one has the camera spinning around the same way as the still renders I did a while ago.

Happy with how this turned out! 😄

[#]blender #blender3d #b3d #render #cycles #animation #loop

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2024-12-11 at 17:26

Another motion and materials test before I do some finals of this tank!

Not quite sure about the jet flames or the dust... I had to redo them from the original for animation, and they're close to what I want. Just need a little more work. 😅

[#]blender #blender3d #b3d #render #cycles #animation #loop

=> View attached media

=> More informations about this toot | View the thread

Written by Marty on 2024-12-09 at 07:13

Indiana Jones and the Great Circle is properly fun. 😀

Path tracing seemed sorta broken for me, but it runs slow anyway, and everything else is great. Can't wait to dig into this game more!

[#]xbox #pc #indianajones #games #gaming #gamepass

=> More informations about this toot | View the thread

Written by Marty on 2024-12-07 at 09:06

Updated this render of the Blaster Master tank, as envisioned by @androidarts, and rendered it in Blender 4.3!

Might be fun to put the wheels and tank in motion at some point! 😀

[#]blender #blender3d #b3d #render #cycles #loop

=> View attached media

=> More informations about this toot | View the thread

=> This profile with reblog | Go to martincrownover@mastodon.gamedev.place account

Proxy Information
Original URL
gemini://mastogem.picasoft.net/profile/109547689963832244
Status Code
Success (20)
Meta
text/gemini
Capsule Response Time
386.081355 milliseconds
Gemini-to-HTML Time
6.67303 milliseconds

This content has been proxied by September (3851b).