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Written by Pretendo Network :bw_fix: on 2024-04-09 at 00:16

Today we say goodbye to Nintendo Network. As of writing this message, Nintendo has shut down their online infrastructure for the Wii U and 3DS after 12 strong years. We know many of you here have fond memories from this generation, playing iconic titles such as Mario Kart 7, Splatoon, Super Mario Maker, and more. Today marks an end of a chapter in gamings history, and I'm sure many of you wondered why we have stayed so silent for most of the day.

Despite this chapter ending for Nintendo, it's just getting started for Pretendo! We won't be going anywhere, and we have many more plans for the future (such as expanding our infrastructure to allow for 3rd party servers, to allow games not under our scope of support to be brought back seamlessly through other teams). We will remain hard at work improving our servers, both in terms of over compatibility with more games and improving the performance of said games as well.

Before we get into the main part of the announcement, I would just like to extend one last, giant, thank you to everyone who helped support us recently! The amount of network dumps we obtained is outstanding, getting data for nearly all games! This will be such a valuable resource for us moving forward, as we no longer have a way to see these servers in action. These network dumps are invaluable to life of Pretendo, and we couldn't have done it without you all :purple_heart:.

With that, we have 2 big things to announce:

Patch updates

A new release of both Nimbus and Inkay has been released! You MUST install these new releases moving forward, as they contain critical updates required to keep multiplayer match making working! Download the latest versions here:

Today we are finally announcing our private hackless Wii U connection method; SSSL! This new connection method exploits a bug in the Wii U SSL module introduced in firmware version 5.5.5 which allows us to support Wii U users WITHOUT HOMEBREW, using only a DNS change! For information on the setup and limitations of SSSL (as well as other updates regarding Pretendo moving forward), see our full blog post and updated Wii U guide:

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Descendants

Written by forest :therian: on 2024-04-09 at 00:55

@pretendo we love u pretendo network

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Written by Madagascar_Sky on 2024-04-09 at 03:19

@swiftyshq @pretendo

Yes we do!

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Written by Stephanie 🎀 on 2024-04-09 at 01:41

@pretendo I haven’t been successful in getting my (unhacked) Wii U to connect to my WiFi network 🫠 I tried to get in last minute before Nintendo Network went offline, but my console wouldn’t connect even with a correct password.

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Written by Alexander The 1st on 2024-04-09 at 11:25

@BeamsAndBows @pretendo Have you tried, rather than trying to connect to the wifi network directly, seeing if you can get a connection test to run and have it get to the router but not the Internet?

That's at least my first thought regarding the issue, if it's not the firmware update being mismatched with the one they mentioned for the connectivity.

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Written by Stephanie 🎀 on 2024-04-09 at 18:31

@AT1ST @pretendo It automatically runs a test when I try to connect, and fails at the router connection.

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Written by disky on 2024-04-09 at 02:01

@pretendo I don't have a Wii U or 3DS but your work means a lot to those who care about game preservation and extending hardware lifecycles. Thanks for doing what you do.

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Written by L'égrégore André ꕭꕬ on 2024-04-09 at 08:29

@disky00 @pretendo Exactly this! It's not my thing, but it brings people joy, so it's good.

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Written by Tonch on 2024-04-09 at 07:42

@pretendo You're the MVPs

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Written by Dave from accounting on 2024-04-09 at 08:25

@pretendo

Outstanding 👌

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Written by floyd aka floyd_ch on 2024-04-09 at 10:06

@pretendo are there some more technical details available about this SSSL bug for those interested? Edit: sorry, weak search engine foo day, here we go: https://github.com/PretendoNetwork/SSSL

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Written by Comrade elronxenu on 2024-04-09 at 14:52

@floyd @pretendo This is why we can sometimes have good things.

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Written by halcy​:icosahedron: on 2024-04-09 at 11:12

@pretendo thanks for your work!

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Written by Games That I Missed on 2024-04-09 at 12:17

@pretendo I read through the blog post, and was surprised and pleased by the very end:

"As of April 7th, the day before the shutdown, Pretendo has collaborated with the developers of Colors! 3D, a drawing and art sharing game for the Nintendo 3DS. Together we have officially added support for each other, meaning Colors! 3D will continue to operate as normal when using Pretendo Network. Checkout their game, and their Discord server, for more information on the Colors! franchise!"

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Written by Games That I Missed on 2024-04-09 at 12:18

@pretendo Colors is such a great program. I use my 3DS as a scratch pad for terrible artwork when I'm out and about, and my children love it as well. Thank you for adding support.

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Written by halcy​:icosahedron: on 2024-04-09 at 21:34

@GamesMissed @pretendo Colors started out as NDS homebrew, so it is not entirely out of left field. I remember it being quite nice, had a history replay function that was pretty cool!

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Written by coldclimate on 2024-04-09 at 17:56

@pretendo absolutely astounding work

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Written by RedMage19 on 2024-04-09 at 23:10

@pretendo I hope the dlc services of Dragon Quest 7 will become available on this network, someday. DLC greatly improved the game, because there were extra quests to download, and dungeon maps could be shared.

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Written by AZUTSUNE (WE ARE SO BACK) on 2024-04-09 at 23:30

@pretendo always wished I could be a part of this with my wiiu, but when I went back to try and use it, I discovered the motherboard in my gamepad died, so I'm kinda outta luck. I'm excited to watch this grow from the cemu perspective, though!

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Written by quaff on 2024-04-10 at 03:19

@pretendo amazing! Could you tell us what IP and domains to map? I run my own Pi-hole and prefer to map the IP on my own DNS server.

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