Toots for mario_afk@merveilles.town account

Written by [AFK] Mario on 2025-01-09 at 15:55

I'm really happy with this collection :)

=> View attached media

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-11 at 07:22

Today I talk about debuggers in Linux.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-07-the-debugger

The article is missing some images before going actually live but I will do it tomorrow.

#DecemberAdventure

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-11 at 06:57

Something like this

https://cohost.org/boghog/post/4974594-beat-em-up-cheat-sh

Or this

https://www.gamedeveloper.com/design/build-a-bad-guy-workshop---designing-enemies-for-retro-games

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-11 at 06:45

Does anyone know of a resource for enemy behaviours design in 2D games?

I'm not looking for resources that talk about state machines or behaviour trees but more simple movement patterns/ behaviours that achieve interesting gameplay.

Like here is a list of the enemies in Zelda 1 and description of what they do.

Or something like the first half hour of this video where it explains the simple logic behind the goombas in Mario 64 and how with some simple rules there are a lot of interesting things happening

https://youtu.be/mcI1kUvVMYM?si=fMW4ReBWVaC_AMfO

[#]gamedev

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-10 at 04:56

I'm back with my #DecemberAdventure today I talk about profiling

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-06-the-profiler

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-06 at 06:59

Day 05! Today I wrote about collision detection, one of my favorite subjects.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-05-the-spatial-partition

[#]DecemberAdventure

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-05 at 21:05

Created a small archive page because it was getting out of control.

https://amano.games/devlog/archive

(Also I want to test the mastodon author metatag)

[#]theWorkshop

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-05 at 07:52

Day 04 for my #DecemberAdventure today I talk about the image format.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-04-the-image-format

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-04 at 23:51

Wasn't expecting this O_O

https://www.theverge.com/2024/12/3/24312251/pinballs-coming-to-the-playdate

I mean it's a small article but still!

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-04 at 06:32

Day 03 for my #DecemberAdventure I wrote about the first level editor we used.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-03-the-first-level-editor

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-03 at 05:03

For day 02 in this #DecemberAdventure I'm talking about the physics system, mainly as an excuse to have all the resources I found along the way in a single place.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-02-the-physics

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-12-03 at 04:57

For my #DecemberAdventure I'm writing about the process of making a pinball game for Playdate in C

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-01-the-language

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-11-29 at 05:01

After two months in the dangerous zone of "this will be fun once we finish a big list of things" I'm happy to report the new game is fun.

[#]theWorkshop

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-11-17 at 21:04

I went to a ceramics class on Friday and made this :)

=> View attached media

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-10-26 at 22:45

After being faced with gameplay I'm no longer happy with my code, it works, but I'm not happy with it

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-10-24 at 14:58

First time doing enemy AI "seriously". I ended up doing a behaviour tree system in C that seems like it's gonna work and I'm quite happy with.

I even did a JSON parser for https://github.com/pruttned/owl-bt which is not perfect but good enough and one of the only engine agnostic editors I found.

[#]theWorkshop

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-10-02 at 01:55

What would I do without open source ?

https://github.com/dbry/adpcm-xq

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-09-28 at 16:32

Just finished barbuta, what a good game, now I want to play la Mulana

[#]theLudarium

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-09-21 at 06:26

It went great !

=> More informations about this toot | View the thread

Written by [AFK] Mario on 2024-09-20 at 16:29

Today I'm running my first shadowdark game, exciting!

=> More informations about this toot | View the thread

=> This profile with reblog | Go to mario_afk@merveilles.town account

Proxy Information
Original URL
gemini://mastogem.picasoft.net/profile/158372
Status Code
Success (20)
Meta
text/gemini
Capsule Response Time
399.770979 milliseconds
Gemini-to-HTML Time
6.796404 milliseconds

This content has been proxied by September (3851b).