Ancestors

Written by [AFK] Mario on 2024-12-03 at 04:57

For my #DecemberAdventure I'm writing about the process of making a pinball game for Playdate in C

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-01-the-language

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Written by [AFK] Mario on 2024-12-03 at 05:03

For day 02 in this #DecemberAdventure I'm talking about the physics system, mainly as an excuse to have all the resources I found along the way in a single place.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-02-the-physics

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Written by [AFK] Mario on 2024-12-04 at 06:32

Day 03 for my #DecemberAdventure I wrote about the first level editor we used.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-03-the-first-level-editor

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Written by [AFK] Mario on 2024-12-05 at 07:52

Day 04 for my #DecemberAdventure today I talk about the image format.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-04-the-image-format

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Written by [AFK] Mario on 2024-12-06 at 06:59

Day 05! Today I wrote about collision detection, one of my favorite subjects.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-05-the-spatial-partition

[#]DecemberAdventure

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Written by [AFK] Mario on 2024-12-10 at 04:56

I'm back with my #DecemberAdventure today I talk about profiling

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-06-the-profiler

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Toot

Written by [AFK] Mario on 2024-12-11 at 07:22

Today I talk about debuggers in Linux.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-07-the-debugger

The article is missing some images before going actually live but I will do it tomorrow.

#DecemberAdventure

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