Toots for mario_afk@merveilles.town account

Shared by [AFK] Mario on 2025-02-02 at 18:06 (original by Kevin Beaumont)

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Shared by [AFK] Mario on 2025-02-01 at 21:01 (original by Devine Lu Linvega)

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Shared by [AFK] Mario on 2025-02-01 at 20:48 (original by Aras Pranckevičius)

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Shared by [AFK] Mario on 2025-02-01 at 04:59 (original by Devine Lu Linvega)

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Shared by [AFK] Mario on 2025-01-31 at 00:34 (original by Ben Porter)

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Shared by [AFK] Mario on 2025-01-30 at 17:26 (original by R E K)

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Shared by [AFK] Mario on 2025-01-29 at 17:26 (original by kratom doyenne)

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Shared by [AFK] Mario on 2025-01-28 at 19:18 (original by 2DArray)

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Shared by [AFK] Mario on 2025-01-24 at 22:42 (original by Devine Lu Linvega)

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Shared by [AFK] Mario on 2025-01-18 at 02:02 (original by superfunc)

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Shared by [AFK] Mario on 2025-01-13 at 01:49 (original by Bartosz Taudul)

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Shared by [AFK] Mario on 2025-01-13 at 01:43 (original by Aras Pranckevičius)

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Written by [AFK] Mario on 2025-01-09 at 15:55

I'm really happy with this collection :)

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Shared by [AFK] Mario on 2024-12-19 at 02:41 (original by Playdate)

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Shared by [AFK] Mario on 2024-12-18 at 21:34 (original by Elissa)

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Shared by [AFK] Mario on 2024-12-14 at 17:59 (original by Krystian Majewski)

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Written by [AFK] Mario on 2024-12-11 at 07:22

Today I talk about debuggers in Linux.

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-07-the-debugger

The article is missing some images before going actually live but I will do it tomorrow.

#DecemberAdventure

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Written by [AFK] Mario on 2024-12-11 at 06:57

Something like this

https://cohost.org/boghog/post/4974594-beat-em-up-cheat-sh

Or this

https://www.gamedeveloper.com/design/build-a-bad-guy-workshop---designing-enemies-for-retro-games

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Written by [AFK] Mario on 2024-12-11 at 06:45

Does anyone know of a resource for enemy behaviours design in 2D games?

I'm not looking for resources that talk about state machines or behaviour trees but more simple movement patterns/ behaviours that achieve interesting gameplay.

Like here is a list of the enemies in Zelda 1 and description of what they do.

Or something like the first half hour of this video where it explains the simple logic behind the goombas in Mario 64 and how with some simple rules there are a lot of interesting things happening

https://youtu.be/mcI1kUvVMYM?si=fMW4ReBWVaC_AMfO

[#]gamedev

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Written by [AFK] Mario on 2024-12-10 at 04:56

I'm back with my #DecemberAdventure today I talk about profiling

https://amano.games/devlog/making-a-pinball-game-for-the-playdate-part-06-the-profiler

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