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Toot

Written by [AFK] Mario on 2024-10-24 at 14:58

First time doing enemy AI "seriously". I ended up doing a behaviour tree system in C that seems like it's gonna work and I'm quite happy with.

I even did a JSON parser for https://github.com/pruttned/owl-bt which is not perfect but good enough and one of the only engine agnostic editors I found.

[#]theWorkshop

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Written by [AFK] Mario on 2024-10-26 at 22:45

After being faced with gameplay I'm no longer happy with my code, it works, but I'm not happy with it

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