Toot

Written by Craig P on 2025-01-25 at 15:23

However, one of the things about this is that a lot of smaller games are obsessed with the smaller details of life.

For example, if your game features stocking shelves, it may actually feature all the shelves and all the stock individually being shelved one by one.

But because time and space are so brutally compressed, this means it takes literally a whole day to stock one shelf.

It's an interesting thing if done intentionally!

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