Toot

Written by stevefaeembra on 2025-01-06 at 20:18

Ben Nevis, rendered (vaguely) in the Style of the 1980's game 'The Sentinel'

Done purely in Geometry Nodes.

Output a PNG of the DEM from #QGIS, can't get this to work with TIFF.

The DEM is quantized into 8 levels using stepped linear map range

Used dot product to detect flat planes, and (x+y)%2 to assign checkerboard materials.

[#]Blender

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