I had to go to win32 hell and back to pull this off but it finally works!!
my modeling tool now has a custom title bar! while still also supporting resizing, title bar dragging, and all those nice window features! this is nontrivial for some reason!!
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just set up a discord for half-edge now, in case you want to join early, chat about it, or just to get dev updates!
https://discord.com/invite/nBHhG4BvsJ
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@acegikmo Oh dang, this looks really good!! Is this all built with Unity? Even with the window theming?
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@brody yep!
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@acegikmo Dang!!
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@acegikmo I don't think people appreciate exactly how non-trivial all the windowing stuff is! Major props for getting it working!
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@acegikmo Looks slick as hell, nice job!
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@acegikmo that’s awesome! do you mind sharing some implementation details, because this is way easier to get wrong than it is to get right.
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@acegikmo GG !
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@acegikmo is there a plan to make a Linux version some day? Thanks
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@synchron potentially! I'll prioritize windows and mac first though
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@acegikmo thanks
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@acegikmo thanks for further erroding the windows ui standards. but I did the same. and MS does it too. and everyone else does it 😂
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@acegikmo Because Windows, I'm sure. I know that Unix has its own share but it's always remarkable to me how many little artifacts of this 30 year old code base still linger in the modern OS.
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@acegikmo how does that work?
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