Spent two full evenings toiling over a 3x3 Gaussian kernel. Thought tweaking the radius and the \sigma would give good design control over how much bite the force field would have. But, as I should have realised up front, a kernel like that won’t do much to soften the edges between cells, just smooth out neighboring values…
=> More informations about this toot | View the thread | More toots from rustedivan@mastodon.gamedev.place
text/gemini
This content has been proxied by September (3851b).