Toots for rustedivan@mastodon.gamedev.place account

Written by rustedivan on 2025-01-25 at 11:03

Spent two full evenings toiling over a 3x3 Gaussian kernel. Thought tweaking the radius and the \sigma would give good design control over how much bite the force field would have. But, as I should have realised up front, a kernel like that won’t do much to soften the edges between cells, just smooth out neighboring values…

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