@eugenialoli I've not used Cosmic but my understanding is that they're using a similar architecture for panel indicators that we used on Unity.
On Unity each indicator reported using roughly that amount of RAM, but if you looked at it closely almost all of it was shared memory. The Linux kernel will allocate read-only memory spaces into the process for things like libraries and icon caches that are memory mapped. This shows up as memory for the process but in reality doesn't cause more usage.
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