Toot

Written by elFlashor on 2025-01-03 at 17:10

I was going to break my head to try to retro-engineer some tooltip data + display inside the custom editor for my #godot game... and then I remembered there is a "tooltip_text" property on all the Control nodes in #godotengine...

Instead of having to create a custom tooltip system, all I had to do was to set a text property!

5 min instead of 5 hours. Love it! 😍 😁

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