@xtof @aaronsgiles
It depends on the game. The earliest ports have visibly different user interfaces. Some of them use digitized instruments and may have custom arrangements of the music to fit that.
For the last few games, I think the data files are identical to the DOS versions, with just some additional data for dialog windows, credits, etc. So much of the work was imitating the Mac widgets.
Of course, I'm looking from the outside. Aaron would be the one with some inside knowledge.
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