Toot

Written by Josh Simmons on 2024-12-13 at 13:03

@sschoener mostly because what you end up with is a runtime version that's quite limited for no particularly good reason, and then a separate editor version that's slow for no particularly good reason. But lots of gamedev happens in the editor and tools! I think these days "just make the full featured thing fast" is actually reasonable much of the time.

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