Toot

Written by Rune Skovbo Johansen on 2024-11-27 at 11:07

@sinbad Right. But they had designed Unity 6 to last for a loooong time (a decade) exactly so that there was room to do breaking changes in Unity 7 without screwing over customers?

I agree with Thomas (based on my own experience working at Unity for 13 years) that there's so much cruft that it's hard to get anything done now and that nothing except breaking changes can fundamentally solve that.

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