@danluu this would also be a good idea for the Bally Astrocade, on which most of the RAM is taken up by the frame buffer. You have to set a register to blank out the bottom of the screen, otherwise you'll see your variables peeking through.
=> More informations about this toot | View the thread | More toots from sehugg@infosec.exchange
=> View danluu@mastodon.social profile
text/gemini
This content has been proxied by September (3851b).