Toot

Written by Leonardo Giovanni Scur on 2024-11-04 at 12:17

@magopian I like the concept, and it ran smoothly on my phone. Don't play much on the phone so I'm not the best audience, but great job! It feels like a complete game.

It loaded sideways on my phone, and it looks like it's scaled to be reasonably sized on the vertical axis. But since it was sideways, there was so much free space that the game was less "rummaging" and more just "spot the pattern". The tiles were very small and hard to click, and I couldn't see the dotted lines without tapping them to make them bigger.

I think if it was in vertical orientation it would have been reasonably sized. Or if you want to keep it horizontal or support both orientations, make sure to scale the playfield according to the smallest axis!

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