Here are other steps of the tutorial for my mobile game Rummager https://magopian.itch.io/rummager: aiming at the target to reach the bonus card faster, and what those bonus cards are doing.
The game is available for free on the app and play store!
[#]gamedev #godot #indiedev
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Hey there folks, I failed to keep y'all updated with the latest additions to my mobile game Rummager https://magopian.itch.io/rummager, the main one being a brand new tutorial!
Please let me know what you think, is it clear enough?
The game is available for free on the app and play store!
[#]gamedev #godot #indiedev
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For those of you who integrated a leaderboard in your Godot game, how did you do it?
Any other solution I missed that you would recommend?
Would also love a comment telling which godot plugin you used, if any ;)
[#]gamedev #godot
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Some web projects I've worked on:
Some games:
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Hey folks, I'm looking for my next remote gig, ideally as a freelancer!
My name is Mathieu, I'm based in France, and I'm a senior web developper and aspiring game dev, with experience mainly in python on the backend, and javascript/typescript/elm on the frontend.
I've also been getting my teeth into game development (with Godot) since a few months.
you can find me at https://mathieu.agopian.info and https://magopian.itch.io/
Boosting makes your skin glow ;)
[#]gamedev #indiedev
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You now have a higher score if you discard the cards harder, and a 50 points bonus if you aim at the target .
Try Rummager out for yourself on mobile platforms or on https://magopian.itch.io/rummager
[#]gamedev #indiegame
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Is there a way to disable the 'easy access' iPhone gesture when in a game (made with Godot)? Whenever I swipe down in my game, close to the bottom of the screen, it pulls the whole screen down, ruining the experience 😣
[#]indiedev #gamedev
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I couldn't chose from the palettes available, and the poll didn't help that much, soooo I kinda implemented a palette switcher :blobsweats:
Available at https://magopian.itch.io/rummager and on the mobile stores for free, try it out!
[#]gamedev #indiedev
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So, which one do you find the more pleasing, with enough contrast?
[#]indiedev #gamedev
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Help needed!
As a slightly colour blind, I'm having a hard time deciding on a better color palette for my game "Rummager" (available on mobile platforms for free: https://magopian.itch.io/rummager).
For reference, here's a view of the main game screen:
Now, here are a few different colour palettes, which one do you prefer?
[#]indiedev #gamedev
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Gotta love you some confettis <3
This is when you spot the card in my free, chill mobile game https://magopian.itch.io/rummager availabe in all the good mobile stores ;)
P.S: could you folks let me know what you use to a gif of a screen recording on macos? I use the native screen capture tool and then convert using Gifski, any other recommendations?
[#]gamedev #indiedev #godot
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@owlnewworlds Hi, I saw you like my post this morning on the mobile game I'm working on, and I've been following your progress (and release!) of nokoma, congratz!
I'm wondering if you have any resources on marketing a game for mobile? And how to make a great mobile game?
Most of the resources I've seen are targetted at steam games, which I'd love to make, at some point, but I like the fact that you can play a mobile game on the go ;)
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If anyone reaches level 136 in the mobile game "Rummager", they'll have to find their card through 1360 of them. This is what it looks like :scream:
Have you got what it takes? Play it on https://magopian.itch.io/rummager or get it for free on mobile platforms (links in the itch page)
[#]indiegame #gamedev #godot
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So I published a small mobile game on the app store (https://apps.apple.com/fr/app/the-rummager/id6737626586) and the play store (https://play.google.com/store/apps/details?id=fr.sikari.rummager&hl=fr) 🥳
Let me know what you think !
[#]gamedev #indiegame
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@Doot woah 9th place in the Ludum Dare 56 game jam! Such an amazing achievement, so impressed!!! Congratulations on an awesome cute lovable enjoyable game 👌🎊🎉🥳 https://ldjam.com/events/ludum-dare/56/beetle-tower
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@mreliptik congratulations on your incredible 29th place in the Ludum Dare 56! 🤯🥳🎉 https://ldjam.com/events/ludum-dare/56/tiny-colony
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Quite a lot of new things since the last message:
Test those out on https://magopian.itch.io/rummager
[#]gamedev #indiedev
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Quality of life updates today on the html mobile game "Rummager".
Display the level on each intermediary screen, so you know which level you won (or failed), and pressing anywhere on the screen will do the "button" thing, if there's only one button there.
Play it here https://magopian.itch.io/rummager and let me know what you think!
[#]gamedev #indiedev
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Level 16 is my best score yet, with newly implemented increasing difficulty, this means I had to find a card between 160 other ones on the screen, some very similar.
https://magopian.itch.io/rummager
[#]gamedev #indiedev
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I made a small (mobile) web game where you rummage through cards to find the correct one: https://magopian.itch.io/rummager
Please let me know if you tried it, and what you thought of it!
[#]gamedev #indiedev
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