Right now, each journal entry is an actor-sprite, activated and positioned by a bunch of variables. I'm severely limited by the GameBoy's tile limits. Each journal entry can only be 20 8px x 16px sprite tiles, with a max of 10 sprite tiles displayed on any horizontal row. I might have to switch to an in-memory background tile-swapping system to fill more of the journal page area, but thats going to require a bunch of custom code that I'm not sure I'm ready for.
#GBStudio #RetroGaming #GameBoy
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