Toot

Written by Vivi, The Heinous Witch on 2024-10-15 at 23:13

@acegikmo also here's a fun unreal quirk

Character Meshes have to be oriented Y+ forward if you want them to work with a lot of stuff. It's a baked in assumption, so much so, that any attempt that I've seen to replace it with X+ forward in mind has failed. Don't know why it's this way.

=> More informations about this toot | View the thread | More toots from TheEnbyWitch@peoplemaking.games

Mentions

=> View acegikmo@mastodon.social profile

Tags

Proxy Information
Original URL
gemini://mastogem.picasoft.net/toot/113313971875907014
Status Code
Success (20)
Meta
text/gemini
Capsule Response Time
224.338649 milliseconds
Gemini-to-HTML Time
0.293674 milliseconds

This content has been proxied by September (3851b).