Toot

Written by Rue Mohr on 2024-10-12 at 00:39

@realtime look at it as ray tracing, but go backwards. take a parallel beam coming in and find the required surface angle to make that ray hit the LED. play with the positions but keep that angle right.

=> More informations about this toot | View the thread | More toots from RueNahcMohr@infosec.exchange

Mentions

=> View realtime@fosstodon.org profile

Tags

Proxy Information
Original URL
gemini://mastogem.picasoft.net/toot/113291663047403310
Status Code
Success (20)
Meta
text/gemini
Capsule Response Time
225.80831 milliseconds
Gemini-to-HTML Time
0.512205 milliseconds

This content has been proxied by September (3851b).