@bobbydigitales a simple way to make blue ish points (reduce clumping) is to make a grid and put a point in each cell, in a random location. This is a "jittered grid" and has some desirable properties, while not being very good blue oise.
There's also dart throwing, but im not a real big fan of that.
Also algorithms based on voronoi diagrams, but the optimal transport algorithm is strictly better as far as i know and have seen.
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