Hey, it's #AUSPEX day 315.
And that uncanny road may never end.
Play the new level here:
https://lectronice.itch.io/auspex
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So, it's #AUSPEX day 316.
And there are once again so many lights, yet so little little light.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 317 has been released.
And we're waking under useless archways that support nothing but their own shape and the darkness above them.
Play the new level here:
https://lectronice.itch.io/auspex
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It's #AUSPEX day 318.
We're still wandering the odorless sewers of the mind.
Play the new level here:
https://lectronice.itch.io/auspex
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I guess it's #AUSPEX day 319.
Let's celebrate for no particular reason and keep walking through the carefully laid out ruins of the future.
Play the new level here:
https://lectronice.itch.io/auspex
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Yes, it's #AUSPEX day 320.
And I have to notify @alderwick again about this information of the highest importance, because I said I would do so on day 256 :P
Play the new level here:
https://lectronice.itch.io/auspex
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Why, hello there , is it #AUSPEX day 321?
Yes, and it's one of those truly despicable platforming things where you'll fall again and again until you give up or manage to make the best of the awful controls you're stuck with. Some would say it's a realistic life simulator.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 322 is out.
We're once again wandering into the Forest of Doubt, with too many directions and little to no path.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 323 has been released.
And we have a path, but we don't know if it appeared in the forest or if the forest grew around it.
Play the new level here:
https://lectronice.itch.io/auspex
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I think it's #AUSPEX day 324?
Possibly. But what actually matters is that those trees have too many fingers.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 325 has come.
We're now entering the Valley of Giant Stinky Feet.
Play the new level here:
https://lectronice.itch.io/auspex
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Yes, it's #AUSPEX day 326.
The end is not near.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 327 has been released.
What if the tunnel has no end? What if it isn't even a tunnel?
Play the new level here:
https://lectronice.itch.io/auspex
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Well yes, it's #AUSPEX day 328.
Let's pretend we can choose a path even if there's only one.
Play the new level here:
https://lectronice.itch.io/auspex
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It''s #AUSPEX day again. For the 329th time, but perhaps it doesn't matter.
Everything old is still old, but older, and that is still kind of new.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 330 is out.
And the sun still hasn't set.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 331 has been released.
And it's that mandatory awful platforming sequence again. At least you can enjoy the view.
Play the new level here:
https://lectronice.itch.io/auspex
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Yes, its' #AUSPEX day 332.
And so we meet again. Again.
Play the new level here:
https://lectronice.itch.io/auspex
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Hey so it's #AUSPEX day 333 and that's a pretty number.
The ruins of the future are still dark and damp, though.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 334 is out.
We're visiting the forgotten kings of broken hearts.
Play the new level here:
https://lectronice.itch.io/auspex
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Apparently it's #AUSPEX day 335.
And it's still damp and dark down below.
Play the new level here:
https://lectronice.itch.io/auspex
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Yes, it's #AUSPEX day 336.
And the sun is still stuck.
Play the new level here:
https://lectronice.itch.io/auspex
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Here comes #AUSPEX day 337.
There are five weeks left. Not much, yet still a lot. Definitely not enough compared to the millennia needed to produce decent ruins.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 338 has been released.
We're taking a stroll in the garden of brokenness.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 339 is out.
And one ruin can lead to another ruin.
Play the new level here:
https://lectronice.itch.io/auspex
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Hey, it's #AUSPEX day 340.
These ruins are starting to get old.
Play the new level here:
https://lectronice.itch.io/auspex
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It's #AUSPEX day 341.
And it still makes no sense.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 342 has gone live.
A labyrinth with walls for ground and darkness for walls is still a labyrinth..
Play the new level here:
https://lectronice.itch.io/auspex
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It's #AUSPEX days 343.
And it's quite a miracle we've made it this far, when you think about it.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 344 is out.
And it's still dark down there.
Play the new level here:
https://lectronice.itch.io/auspex
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We're reaching #AUSPEX day 345.
Sisyphus would be proud.
Play the new level here:
https://lectronice.itch.io/auspex.
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Hey, #AUSPEX day 346 is happening.
And we're going down in the ghost elevator.
Play the new level here:
https://lectronice.itch.io/auspex.
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It's #AUSPEX day 347.
And the cyberstairs are abstracting everything again.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX day 348 is still happening.
One does not simply escape from the cyberstairs.
Play the new level here:
https://lectronice.itch.io/auspex.
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Hey so it's #AUSPEX day 349.
And this is absolutely not the place where one's supposed to end up, but accidents happen.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX day 350 is out.
The machine never stops.
Play the new level here:
https://lectronice.itch.io/auspex.
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It's #AUSPEX day 351.
We're still in the belly of beast, but deeper.
Play the new level here:
https://lectronice.itch.io/auspex.
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Well, it's #AUSPEX day 352.
And pyramids aren't what they used to be.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX day 353 is now.
Cities can have bad dreams too.
Play the new level here:
https://lectronice.itch.io/auspex.
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Well yes, it's #AUSPEX day 354.
And we're not closer to any desirable future.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX day 355 is out.
But we're still in the labyrinth. And it's watching.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX day 356 has been released.
And the future still looks dead.
Play the new level here:
https://lectronice.itch.io/auspex.
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Hey, so maybe it's #AUSPEX day 357?
Or maybe not, because if the sun never sets, days don't technically exist.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX day 358 has gone live.
Maybe we should just give up.
Play the new level here:
https://lectronice.itch.io/auspex.
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It's #AUSPEX day 359.
Look at all these pretty lights.
Play the new level here:
https://lectronice.itch.io/auspex.
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Seems like it's #AUSPEX day 360.
Apparently it's also an important day in some parts of the world, but not as important as pinging @alderwick for this special occasion.
We probably should have 360 days in a year, it would feel much more satisfying.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX day 361 is out.
Wandering deconstructed realities.
Play the new level here:
https://lectronice.itch.io/auspex.
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[#]AUSPEX soundtrack part 11/12 just dropped.
Grab it here:
https://lectronice.bandcamp.com/album/sagittarius
[#]ambient
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Here comes #AUSPEX day 362.
We're getting close to the end, so it's probably time to get a little dramatic.
Play the new level here:
https://lectronice.itch.io/auspex
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Hey, it's #AUSPEX day 363.
We're visiting a valley with some hypothetical future kings.
Play the new level here:
https://lectronice.itch.io/auspex
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Yeah, well, it's #AUSPEX day 364.
And here's darkness enclosing darker darkness.
Play the new level here:
https://lectronice.itch.io/auspex
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[#]AUSPEX day 365 is out.
Dead gods all the way down.
Play the new level here:
https://lectronice.itch.io/auspex
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That's it, #AUSPEX day 366 has come.
No, you won't know how it ends and what's up those stairs unless you play the game.
Thank you all for following and supporting my absurd project, this made my year :tealheart:
I'll publish a detailed article about the whole process soon. There's still one last album to be released, and a few atrocious collision boxes to fix.
Also, as I mentioned earlier, I'm starting something similar in 2025, though exclusively focused on music. Which means... Tomorrow LOL
Stay tuned and Happy New Year :)
The 366 levels (well, 367 if you count the starting room) are available here, for free:
https://lectronice.itch.io/auspex
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The last part of the #AUSPEX soundtrack is out! Apparently Iβve managed to release one album per month while simultaneously working on the game and adding a new level every day.
If you listen to the twelve albums in chronological order, you should get something similar to playing the whole game after entering the closest door on the right. But without falling again and again in the bottomless abyssβ¦
https://lectronice.bandcamp.com/album/capricorn
The adventure continues tomorrow in a different format. Stay tuned :)
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@ice TEN, π
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@rezmason I guess we're getting dangerously close to the end of the world π±
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@ice What's the plan?
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@rezmason Starting to panic, mostly. Then... We'll see lol
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@ice SEVEN,
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@rezmason YES⦠HA HA HA⦠YES!
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@ice You've gone full circle now! (I have a feeling I've made that joke already :flan_XD:)
Congratulations once more! β¨ :flan_cheer: π
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@alderwick Haha thanks, now if I miss one the six remaining days I'll still feel like it's finished :)
And from now on I'll adopt Full Circle Day as the new name for Christmas, I like it better xD
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@ice π₯π₯π₯π₯π₯π₯
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@rezmason In fact Iβm almost ready for next yearβs new yearly project. I guess Iβm addicted? π₯²
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@ice πππ
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@ice π₯³fweeeeee~~
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@rezmason ALMOOOOOOST
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@ice shit shit shit shit https://www.youtube.com/watch?v=WkRp4rzDTgI
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@rezmason π
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@rezmason Oh wow, many thanks for your support, this means a lot to me :tealheart:
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@ice You're welcome, which I'll elaborate on tomorrow. π
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@ice I last played around this year's halfway point, excited to go and explore the whole thing ^_^
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@detondev Glad you like it :) I still have to replay the whole thing chronologically, and Iβm pretty sure there are some terrible sequences with broken collisions that badly need some tweaking, but I guess it should be entirely playable.
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@ice π₯³ :FWWEEEEEEEEEEEEEEEeeeee~~
You're incredible, your project is incredible and I'm terribly proud of you for accomplishing this! Congratulations! π
Also I feel like RPG In A Box ought to learn about your work and highlight it somehow.
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@rezmason Haha, thank you π Yes, big props to @rpginabox indeed! I was maintaining a progress thread in their forum but I failed miserably to keep up with it, Iβll write a big update :)
Which reminds me I also have to update the game to the latest RPGiaB version, I was waiting because of some hypothetical breaking changes (the collision mode I used was quite new and experimental), but now I can relax and take my time to fix a few issues.
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@ice NINE,
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@ice EIGHT,
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@rezmason OMG YES (though in fact it feels like Iβve actually a couple more months left, I guess this has simultaneously honed and fucked up my perception of time)
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text/gemini