Ancestors

Toot

Written by incre.ment on 2024-11-15 at 21:05

One thing I love about Mastodon is that you don't get penalized for linking to a site outside the ecosystem. This was always something that bothered me with that old place (and tumblr as well).

https://www.shadertoy.com/view/McGcz1

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Descendants

Written by aburtch on 2024-11-15 at 21:18

@incre_ment This one is great! I love how by “dropping” the floor it resets your perspective and the camera appears to keep pushing in.

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Written by isaiah on 2024-11-15 at 21:29

@incre_ment your engagement is your business. it’s so obvious, but nowadays an utterly radical viewpoint.

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Written by Etienne Jacob on 2024-11-15 at 21:32

@incre_ment nice one :) the bounce easing makes a big difference I think.

There's a glitch at bottom right corner sometimes in the shadertoy version

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Written by incre.ment on 2024-11-15 at 22:14

@bleuje Thanks! If you rotate the camera back so the origin is in frame, there's a big glitch as well that I haven't been able to track down yet. I haven't seen the one you are referring to but perhaps it's from the cube clipping the "screen"? I've seen that before. Maybe adjusting the initial camera position could help. Increasing the neighbor checking (nReach) is a possibility as well (at the cost of performance).

I need to understand AA better with raymarching. There's some jagged edges, around.

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Written by Leonid on 2024-11-15 at 22:12

@incre_ment and no stupid link shortener intercepting all links posted here.

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Written by incre.ment on 2024-11-15 at 22:15

@leonid Right?!!?

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