Toots for fireflyzero@fosstodon.org account

Written by Firefly Zero (game console) on 2024-12-27 at 12:19

New release! Meet "stash", a special binary file available between game runs and on all devices in multiplayer. It opens a whole world of possibilities for multiplayer games.

Docs:

https://docs.fireflyzero.com/dev/net/#-handling-files

Emulator binaries:

https://github.com/firefly-zero/firefly-emulator-bin/releases/tag/0.5.0

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Written by Firefly Zero (game console) on 2024-12-23 at 07:47

We’re making a cool game console and we need you to make cool games for it.

https://blog.fireflyzero.com/pages/call-for-games/

[#]GameDev #FireflyZero #Go #Rust #Clang #RetroGaming #FOSDEM

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Written by Firefly Zero (game console) on 2024-12-12 at 07:48

You can now write games for Firefly Zero in C or C++!

SDK:

https://github.com/firefly-zero/firefly-c

Getting started:

https://docs.fireflyzero.com/dev/getting-started/

C is a language with a huge gamedev ecosystem. It has lots of famous retro games (like DOOM), emulators for retro game consoles, and interpretes for languages like Lua, Python, or JS. And all of that now can be ported to Firefly Zero! Surprise us.

[#]c #clang #cpp #gamedev

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Written by Firefly Zero (game console) on 2024-11-26 at 19:37

Now, bootstrapping your first app in any language supported by Firefly Zero is just one command:

$ firefly_cli new --lang=rust hello-world

https://docs.fireflyzero.com/dev/getting-started/#-create-the-project

Oh, and we're now working on SDKs for a few more languages. The first one will be announced very-very soon. Stay tuned ;)

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Written by Firefly Zero (game console) on 2024-11-18 at 16:52

New release! Firefly now natively supports scoreboards and achievements. When you play with your friends over network, devices will automatically exchange your top scores so that you can settle who's the best πŸ˜‰

Docs:

https://docs.fireflyzero.com/dev/stats/

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Written by Firefly Zero (game console) on 2024-11-16 at 18:45

We'll have a stand at FOSDEM!

FOSDEM is an annual free conference about open source. It's in Brussels (Belgium), on 1 and 2 February 2025 (weekends).

Come say hi, try out our prototypes, play some games, and grab merch. It will be fun!

https://fosdem.org/2025/news/2024-11-16-stands-announced/

[#]fosdem #fosdem2025 #fosdem25

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Written by Firefly Zero (game console) on 2024-11-06 at 12:11

We now have a #Loops account:

https://loops.video/@fireflyzero

Loops is a federated TikTok alternative from the creator of Pixelfed. We won't be posting much until they make profiles publicly available without registration, but we already want to support project in its early stages. Federate everything!

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Written by Firefly Zero (game console) on 2024-10-22 at 11:52

We now have a #Discord server! Come say hi, start some conversations, ask your questions :blobcatwave:

https://discord.gg/UWyuVTVJ

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Written by Firefly Zero (game console) on 2024-10-21 at 17:11

New release! Games can now create an in-memory canvas for drawing complex graphic on the fly and reusing it between frames. Read more in the docs:

https://docs.fireflyzero.com/dev/graphics/#-canvas

Also, CLI now has "inspect" command that shows lots of info about the given ROM, binary inside of it, and assets. Docs:

https://docs.fireflyzero.com/dev/debugging/#-inspection

Also, you might've noticed that every documentation page now has a cool doodle. We want to make reading docs fun :)

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Written by Firefly Zero (game console) on 2024-10-14 at 14:41

New release is here! Probably, the biggest one ever. Meet audio. Games now can create chiptunes like on #SNES or #GBA and apply on top of it some modern filters and effects.

πŸ“₯ Grab binaries for Linux and OS X here:

https://github.com/firefly-zero/firefly-emulator-bin/releases/tag/0.3.0

πŸ”Š Read more about audio (and listen to some sine waves):

https://docs.fireflyzero.com/dev/audio/

πŸ“„ We also improved the installation guide:

https://docs.fireflyzero.com/user/installation/

[#]chiptune #dsp

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Written by Firefly Zero (game console) on 2024-09-09 at 15:22

We're going to our first conference! We'll have a table, some merch, first prototypes to try, and, most importantly, us in person. Come say hi!

πŸ€” What: @hackfestnl (https://hackfest.nl/)

πŸ“ Where: Enschede, on the border between #Netherlands and #Germany.

https://maps.app.goo.gl/uPRs1R8oq5XxsnRD6

https://www.openstreetmap.org/node/2758133008

πŸ“… When: 28-29 Sept 2024 (Sat-Sun).

πŸ‘‹ Who: All of us and you.

πŸ’Έ How much: The whole conference is just €15.

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Written by Firefly Zero (game console) on 2024-09-03 at 05:49

We now have 100 followers on Mastodon. Thank you all! When everyone in the world will talk about Firefly Zero, you can say you were in the first hundred :smart:

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Written by Firefly Zero (game console) on 2024-08-16 at 06:13

Don't miss our #Kickstarter campaign! You can now leave on our website your email address, and we'll drop you a message when we launch:

https://fireflyzero.com/#subscribe

No spam, promise :)

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Written by Firefly Zero (game console) on 2024-08-13 at 06:28

There is also a lot of internal development happening: we now have a working PoC for Python SDK, Zig SDK, and a testing framework. Stay tuned!

7/7

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Written by Firefly Zero (game console) on 2024-08-13 at 06:28

We added a lot of new info into the documentation. The main highlight is the new "Debugging" page. It covers how to find bugs in your games.

https://docs.fireflyzero.com/dev/debugging/

6/7

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Written by Firefly Zero (game console) on 2024-08-13 at 06:27

New commands:

5/7

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Written by Firefly Zero (game console) on 2024-08-13 at 06:26

"firefly_cli build" now gives short random tips about developing for Firefly Zero.

4/7

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Written by Firefly Zero (game console) on 2024-08-13 at 06:24

We now support cheat codes. Define "cheat" callback in your games, call it using "firefly_cli cheat", and cheat your way to victory. Invaluable for testing.

3/7

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Written by Firefly Zero (game console) on 2024-08-13 at 06:23

New command: run "firefly_cli monitor" to get resource usage of a game. It shows used CPU, allocated RAM, and executed instructions.

2/7

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Written by Firefly Zero (game console) on 2024-08-13 at 06:20

New release! It brings a lot of goodies into CLI. The most important update: CLI and runtime now can talk with each other.

1/7

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