To kick off the new year, we're pleased to make 2 announcements! Most excitingly Monster Hunter 4 G/U is now available to the public, featuring experimental cross-play between the JP and the international versions! We are also excited to announce a game night Friday the 3rd!
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Shout out to neobrain at this years 38C3 as he talks about 3DS emulation, Mikage, and preservation outside of emulation! Talk starts at 10am EST (10 minutes)
https://streaming.media.ccc.de/38c3/glitch
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Good day! We've got one last set of new Juxt communities for y'all to check out: Hyrule Warriors, Kid Icarus: Uprising, Mario Kart 7, and Monster Hunter 3.
Merry Juxtmas and Happy Holidays!
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Quick point of clarification:
For those unaware, Juxtaposition (or Juxt, for short) is Pretendo's reimagining/reimplementation of Miiverse. This is a social media platform tightly integrated with Wii U and 3DS systems & games. These past few days, we've been adding new communities to this service; these are not game servers. Game servers (e.g. online multiplayer) are developed separately, and will have their own set of announcements as needed.
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In case you've missed it, starting December 21st we began "5 Days of Juxtmas", where each day we've been adding new communities to Juxtaposition.
On Day 1, we added Tomodachi Life and Dr. Mario: Miracle Cure.
On Day 2, we added Pokémon Rumble World and Pokémon Rumble Blast.
On Day 3, we added Pokémon Sun/Moon and Pokkén Tournament.
Today, we added Pokémon X/Y, Pokémon Omega Ruby/Alpha Sapphire, and Team Kirby Clash Deluxe.
Tune in tomorrow for the final day! Merry Juxtmas and Happy Holidays!
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A new blog post for the month of October has been released. This is our first blog post where we focus specifically on the more technical/behind the scenes side of things, rather than actual feature updates. Let us know if these are the sorts of updates you'd like to see in future blog posts!
This months blog post goes over a number of internal affairs and in-development experiments we've been running, including a new relationship with the Archiverse team, some experimental new server software, and new internal tooling to hopefully streamline the creation of new servers for simple games!
For all the details, see https://pretendo.network/blog/11-1-24 (as there are far too many to go over here!)
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A few days late, but with July now over we've got another round of updates for you all! This includes an overview of all the new changes to existing games, some future goals, and new information regarding Animal Crossing: New Leaf :D
https://pretendo.network/blog/8-2-24
Note: We know that we have released monthly progress update posts twice in a row now, but to be clear this may not consistently happen. Much of our work is research related, deals with internal tooling, making updates/improvements to our helper libraries, etc. These updates are not always necessarily interesting enough to make it into blog posts, so there may be periods where we do not publish any. However if you'd like to see these smaller things featured in blog posts, we may begin to include them
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With June coming to a close, we'd like to take this time to talk about some recent updates, and future plans, for Pretendo. The full announcement is too long with a single post here, so see our full blog post for all the information: https://pretendo.network/blog/6-29-24
In this blog post we go over some unreleased new updates to our server libraries which should help with overall stability, the details of ten games receiving either new updates or beta testing (including Smash, Pokemon, and Puyo Puyo), and more!
Thank you everyone for your constant support and patience! 💜
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The Wii U account settings app is now officially supported! You can now change user data, including country and region, from the Wii U!
Note this is not compatible with SSSL! You will need the latest release of Inkay to access the app
https://github.com/PretendoNetwork/Inkay/releases/latest
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In order to make interacting with our community more accessible, and to better provide support to users outside of social media/Discord, we have officially opened a dedicated forum for Pretendo!
https://forum.pretendo.network/
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Additionally, the details about the SSL exploit as well as an implementation of the DNS server are open source as well
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Today we say goodbye to Nintendo Network. As of writing this message, Nintendo has shut down their online infrastructure for the Wii U and 3DS after 12 strong years. We know many of you here have fond memories from this generation, playing iconic titles such as Mario Kart 7, Splatoon, Super Mario Maker, and more. Today marks an end of a chapter in gamings history, and I'm sure many of you wondered why we have stayed so silent for most of the day.
Despite this chapter ending for Nintendo, it's just getting started for Pretendo! We won't be going anywhere, and we have many more plans for the future (such as expanding our infrastructure to allow for 3rd party servers, to allow games not under our scope of support to be brought back seamlessly through other teams). We will remain hard at work improving our servers, both in terms of over compatibility with more games and improving the performance of said games as well.
Before we get into the main part of the announcement, I would just like to extend one last, giant, thank you to everyone who helped support us recently! The amount of network dumps we obtained is outstanding, getting data for nearly all games! This will be such a valuable resource for us moving forward, as we no longer have a way to see these servers in action. These network dumps are invaluable to life of Pretendo, and we couldn't have done it without you all :purple_heart:.
With that, we have 2 big things to announce:
Patch updates
A new release of both Nimbus and Inkay has been released! You MUST install these new releases moving forward, as they contain critical updates required to keep multiplayer match making working! Download the latest versions here:
Today we are finally announcing our private hackless Wii U connection method; SSSL! This new connection method exploits a bug in the Wii U SSL module introduced in firmware version 5.5.5 which allows us to support Wii U users WITHOUT HOMEBREW, using only a DNS change! For information on the setup and limitations of SSSL (as well as other updates regarding Pretendo moving forward), see our full blog post and updated Wii U guide:
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Nintendo Network Shutdown Reminder: 7 days!
It is officially April 1st for most of the world, which means there's only around 7 days left until the Nintendo Network shutdown. Just like last week we wanted to take this time to remind everyone of our crowd sourcing effort for game dumps!
You all have been amazing since the last update, not a day has gone by where we didn't have submissions! Thank you to everyone who has contributed, we've been able to collect a great amount of data we otherwise would not have. We hope this final week goes just as well, and we look forward to seeing you all on the other side!
Spreadsheet Update
Reminder that we have a spreadsheet of games which we are looking for dumps for. That spreadsheet can be found here: https://docs.google.com/spreadsheets/d/1ijZ3sL3IbZBgEBWF3KK0gyoQzYHp3BAu6ZoXOyXs1qo/htmlview
Many users have asked about which games do and do not have dumps, and what things still need to be dumped in said games:
I would like to reiterate: Even if a game already has dumps, having more dumps is always a good thing! As for what things in-game still need to be done, it is impossible to make such a comprehensive list.
If you have a game on the list, and are able to make dumps, we ask that you do! It does not matter if the game already has dumps or not!
That being said, I have done a quick scan on the already uploaded dumps and added a column to the spreadsheet marking each game as either "missing dumps" or not. If a game is "missing dumps", it means the scan found NO data whatsoever for it!
(This scan was done automatically and may have made mistakes. If you submitted dumps for a game listed as "missing", please let someone know)
And as always, here's a breakdown of the network dump counts are now at:
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