Toot

Written by Ben Lubar (any pronouns) on 2025-01-20 at 22:40

for the "make every management game" game how are animations going to work

ideally you'd have unique animations for characters interacting with objects but how do you do that if the people who make the characters can't even know who the people who make the objects are

do I make some kind of standardized humanoid skeleton and map every character model onto that?

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