After much typing, undoing, scrawing of notes and drinking of coffee I bring you the first version of Kobold Kombat that has synchronised networking support.
This is using just Matrix under the hood and runs effectively peer-to-peer. There is lots of work to be done on tweening the motions, reducing redundancy and anti-cheat but this is the first version of the game that you can play with others!
Once I think this is fun, I'll release some details about how to play it online.
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