🎮 Bevy Enhanced Input 0.7.0 is out!
It's a crate for dynamic and contextual input mappings for Bevy, inspired by Unreal Engine Enhanced Input.
Actions now have a parameter that requires inputs to reset to zero before activation and continue consumption after context removal until they return to zero. This is very useful if you want to use the same input to toggle between contexts.
See the changelog for more details.
📜 https://github.com/projectharmonia/bevy_enhanced_input/blob/master/CHANGELOG.md
📦 https://crates.io/crates/bevy_enhanced_input
[#]bevy #projectharmonia
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