@shyra @revoluciana I'd second LibreSprite (though I tend to use Aseprite) It's a delightful tool highly specialized for pixel art.
And depending on if they struggle with this aspect of game dev like I do, I'd also recommend learning how to import color palettes from LoSpec since that can drastically aid in creating a coherent visual style with significantly less artistic
experience.
Link: https://lospec.com/palette-list
Also of note, Lospec has a ton of resources available on the same website to help learning artists hone their skills. I've certainly perused their resources many times on the occasion I choose to make a pixel art game.
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