[#]cr20gc #devlog yesterday, I realized I hadn't actually played Flappy Bird recently and was entirely relying on my memory to mimic it. So I conducted a little study of the game by finding the most reliable clone online and playing around with it, taking notes on my observations. Turns out there were a lot of details I had misremembered! Definitely going to be a first step for follow-up games.
I also spent time trying to figure out how I wanted to manage the pipe and ground entities to get closer to something resembling a game.
Unfortunately, I had to share my time with troubleshooting my environment to get my HiDPI display to play nicely with Godot in Sway (just Linux things) so the interface isn't so fuzzy, so no real visual progress to share.
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