Toot

Written by Marc B. Reynolds on 2024-12-30 at 23:56

Yeah. Both the equation and the code for the inverse transform are wrong in that post. I should have written that line as:

vec4(s*v.xyz, s-1.0)

It is correct in the "toy" C code that is linked and used to produce the plots.

=> More informations about this toot | View the thread | More toots from mbr@mastodon.gamedev.place

Mentions

Tags

Proxy Information
Original URL
gemini://mastogem.picasoft.net/toot/113744478534657694
Status Code
Success (20)
Meta
text/gemini
Capsule Response Time
193.720051 milliseconds
Gemini-to-HTML Time
0.690157 milliseconds

This content has been proxied by September (ba2dc).