Toot

Written by Rune Skovbo Johansen on 2024-12-19 at 14:16

@lisyarus Thanks, I can't remember if I've seen that; I should have a look later. Although, anything relying on an optimization process is probably a no-go for my use case, which requires animation to work on the fly for creatures generated at runtime. That, and the video says biped and I need quadruped (and others) too.

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