First chart is basic drawing with SDL_Surface, disabling all other functionality. (the basic_surface on the graph has acceleration disabled via hint, the others specify driver)
Not too much spread on this one but unaccelerated and software were reliably fastest (as expected) though gles2 was very close.
[#]SDL #SDL3 #benchmark #gamedev #indiedev
=> More informations about this toot | View the thread | More toots from raptor85@mastodon.gamedev.place
=> View sdl tag | View sdl3 tag | View benchmark tag | View gamedev tag | View indiedev tag This content has been proxied by September (3851b).Proxy Information
text/gemini