Almost got enough of the MCTS implemented in the #rust rewrite of #mon2y to hook it up to play connect 4. And maybe then start using it for something useful (ie - help me playtest designs). Or, spend the time of getting it multithreaded).
It's been a good learning experience, but my attempts to make it very generic have made it a tough first Rust project for somebody who hasn't touched a language lower level than Python in 4-5 years.
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