Finished those - unfortunately I had to letterbox games but there isn't much I can do here , if not letterboxed they take basucally the entire phone screen height with no room for controls left.
One thing I can do to make things more authenticâ„¢ is to place WonderSwan a/b above the game when it's in portrait, but idk if it's a good idea so I didn't.
And now landscape ones: constrained space strikes again and makes DualShock layout a nightmare. It would be fine in fullscreen, but outside it? Yikes.
So I need to do one of the possible compromises:
Note that the landscape screenshots show PAL aspect ratios rather than NTSC. This is on purpose, as PAL games are wider and by designing for these I accommodate NTSC as well automatically - same as I accommodate PAL without any extra work by designing portrait layouts for NTSC
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