Toot

Written by oli on 2024-11-09 at 18:48

@runevision In the future I want to make it so accessing a chunk returns it if loaded, and tells the generation thread pool to generate it otherwise.

If I'm a top level layer, I return None (null) for the chunk if it's not loaded yet and try again next frame. This gives me the "chunks are popping up in the world as they get generated" behavior. If loading bars are preferred, one can instead wait until the chunks are generated.

=> More informations about this toot | View the thread | More toots from oli@hachyderm.io

Mentions

=> View runevision@mastodon.gamedev.place profile

Tags

Proxy Information
Original URL
gemini://mastogem.picasoft.net/toot/113454593611683717
Status Code
Success (20)
Meta
text/gemini
Capsule Response Time
223.502321 milliseconds
Gemini-to-HTML Time
0.664472 milliseconds

This content has been proxied by September (3851b).