Also yes, the menu got darker. In some games with busy background the controls overlay wasn't visible enoguh - it's fine for the menu with large bold text, but less so here.
Ideally we'd have blur here, but GTK blur is way too slow for this. I experimented with a faster blur shader, actually got pretty very decent framerate, but I'm not gonna bother with extending the game view rendering pipeline for this, no.
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