Logs indicated that on x86_64, even incredibly simple function calls would corrupt their parameters. Local, constant strings would log as garbage, and sometimes just logging them would crash the app.
I figured it was a compiler setting mismatch. Maybe something like Microsoft parameter passing conventions, though clearly it wasn’t that. Checked for weird 64/32-bit mismatches. Maybe an NDK mismatch. Found a mismatch on the version of Android targeted, but that wasn’t it.
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