Toot

Written by Paul Brzeski on 2024-09-21 at 21:18

I've just posted an article about some recent work I did to migrate shader materials from Blender to three.js. You can read it here,

https://openstudios.xyz/blog/2024/09/how-to-implement-blender-principled-bsdf-materials-in-three-js-webgl.html

Very keen to also hear constructive feedback on the article. I tried to balance useful info without waffling on about stuff you can easily Google.

Hope it's of use to somebody out there!

[#]ThreeJS #WebGL #GameDev #Shaders #3DModeling #Blender #Rendering #indiedev #gamedev

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