Congratulations to the #GodotEngine on it's 4.3 release, and with it, one of my favourite fixes to any bit of software, ever! :ablobcatbongo:
Loading resources across multiple threads has been causing infrequent, random crashes for me ever since Tabletop Club was in alpha, so I'm REALLY happy this has been fixed! :ablobcatrainbow:
How is the stability for those that are using it? Is it worth me converting my project to 4.x at this point? :blobcatopenmouth:
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