Question for #gamedev on here again:
Are there any good (preferably independent) source repo hosts for small gamedev team?
(Trying my best not to give GitHub any money, but unsure if there are viable alternatives.)
=> More informations about this toot | More toots from bitinn@mastodon.gamedev.place
@bitinn https://codeberg.org ?
=> More informations about this toot | More toots from anyreso@mastodon.gamedev.place
@anyreso a gamedev repo can easily exceed 1.5GB when working with LFS, and it generally grows linearly. Unsure if becoming a paying member is enough for Codeberg, any suggestions? cc @Codeberg
=> More informations about this toot | More toots from bitinn@mastodon.gamedev.place
@bitinn @anyreso Hi, we give projects what they need and find the LFS approach more than sufficient. Using more space is fine if you have a valid reason to do so and do not waste it - you hosting a videogame project (which understandably has bigger storage requirements) is not a waste.
We don't make distinctions based on whether you're a paying member or not. :) ~n
=> More informations about this toot | More toots from Codeberg@social.anoxinon.de
text/gemini
This content has been proxied by September (3851b).