Ancestors

Written by stevefaeembra on 2025-01-17 at 22:32

Converting a scanned human face to a DEM in Blender.

Quantized Z coordinates to get contour lines

[#]Blender

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Toot

Written by stevefaeembra on 2025-01-17 at 22:35

The camera path is an odd one, it follows a circular path which I subdivided and folded into a taco shape.

The camera tracks toward an empty positioned above the forehead plateau.

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Descendants

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