The original artist describes their Fortran code that rendered the Nostromo's vector landing display in "Alien": https://archive.org/details/creativecomputing-1981-06/page/n51/mode/2up?ui=embed&view=theater
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@th This I hadn't seen before. But just a few years later I remember typing in a basic program that generated a triangular section of fractal landscape and did hidden line rendering like this. The z100 I was using at the time could do 640x225 8-color graphics and their basic had line drawing commands. I don't remember if the program was from the heath/zenith community or if I had to port it from some other basic. But yeah his comment about not needing a $1/4M computer is right on.
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text/gemini
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