For my game The Big Forest I want to have creatures that are both procedurally generated and animated. And not just crawly critters or aliens, but specifically mammals. This is quite a research challenge.
Here's a write-up on my progress over the past few years:
https://blog.runevision.com/2025/01/procedural-creature-progress-2021-2024.html
[#]ProcGen #SoloDev #IndieDev #GameDev
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@runevision look at those critters. fantastic
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@erice Glad you like them!
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@runevision I bet there are a lot of people who would like to use the model you're producing. It really seems like nobody else has gone so in depth into skeletal structure and walk cycles.
I wonder if some science can even be done with it. It would at least be interesting for machine learning.
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