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Toot

Written by Harley 🐝🌿 on 2025-01-04 at 12:00

I was going to post asking about whether artists care really strongly about hyper-real brush simulation à la Rebelle because I never see anyone talking about that kind of thing, and then I saw a post where someone was praising the watercolours in it so I don't know what to think anymore

my position has always been that if 'hyper-realistic watercolour simulation that's so good it looks real' is important to you as an artist, you should just use actual watercolours

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Descendants

Written by Harley 🐝🌿 on 2025-01-04 at 12:02

to be clear: I want and am working on facsimiles of physical mediums in my painting app, but I'm not sure I've ever seen the value in going as far as Rebelle's wet-media simulation when we have wet media at home that's always going to look better than anything I would spend months (probably years) working on

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Written by NiwlCraft / Honora on 2025-01-04 at 12:08

@qxoko (Opinion) as a watercolor artist who also used rebelle, this is the correct take.

Pigment color mixing though, that's the best part of rebelle. The water simulation part always felt a bit slow for professional work.

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Written by Harley 🐝🌿 on 2025-01-04 at 12:20

@NiwlCraft I actually missed this because I don't have the Pro version but you're totally right, this is cool as hell

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