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Written by Grayson on 2024-12-24 at 18:14

While I continue on my research path for this cursed game I'm working on, a thought occurred to me this morning while getting out of bed;

We think of a competitive game as one where you (typically) win and others don't. Some games have you share ties.

Does this bother you? Are there instances where it does or doesn't? Why or why not? I think I first ran into the "you achieved the win condition" in Two Rooms & A Boom but I've seen "players share ties" in lots of games.

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